Oct 3, 2008 Comments (29)
Kung Fu Panda
Kung Fu Panda Double Feature: Two 2D sequences that bookend a 3D world.
WE HEAR the stone-skipping sound (with the timbre of stone-plunking). WE SEE a laser-like lynx leapfrog and pad over looking glass, lemongrass and lillies, launching limitlessly to a lunette, to a custom animation of a familiar logo (always fun). WE ENTER a den of Animal Kingdom Savagery by way of your favorite children’s book illustration. The shadow upon this rogues gallery is ours.
“Enough talk.” – Po
OPENING DREAM SEQUENCE BY JAMES BAXTER ANIMATION

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Custom Made Dreams
Art of the Title spoke with Hameed Shaukat, the producer for both the opening dream sequence and custom DreamWorks logo, as well as the 2D animation for the end credits:
“I can’t stress enough, neither the opening Dream Sequence of Kung Fu Panda nor the character animation in the End Credits contain any CG animation. It’s all 2D/traditional/hand-drawn.
The dream sequence was designed and laid-out at DreamWorks Animation under the direction of Jen Yuh Nelson with Production Designer Ramone Zibach and Art Director Tang Heng, who developed the sharp, high-contrast, highly-graphic, anime-influenced style. Once the backgrounds were complete, they were delivered to James Baxter Animation; everything from animation through compositing of the final shots.
James Baxter tackled the animation in unique ways. In one shot he would hand-draw the animation completely from start to finish, and in another he would do just a few drawings that were then digitally manipulated in After Effects. In addition, all effects animation consisted of traditional hand-drawn effects as well as digitally-manipulated elements from the original Photoshop files. Can you tell which is which? Being the master animator that Baxter is, the merging of the two is seamless. It helped keep the James Baxter Animation crew to only 12 people.
Jen, Ramone and Tang also designed the custom DWA logo sequence to perfectly match and lead into the dream sequence of Kung Fu Panda. We used mostly the same crew as on the dream sequence, but this time with animation by Rodolphe Guenoden.”
Dream Sequence Director: Jennifer Yuh Nelson
Animation Director: James Baxter
Assistant Animation Director: Chris Sonnenberg
Producer: Hameed Shaukat
General Manager: Kendra Baxter
Key Clean-Up Artist: Helen Michael
Rough In-between / Asst. Clean Up: Raymond Flores Fabular
Compositors: Jason Brubaker, Erick Tillman
Color Models: Claire Williams
Ink & Paint: Tina Staples
Line Art Scanner: Marisa Ledina
Accounting: Lauren Matthews-Hill
Kung Fu Panda Custom DreamWorks Animation Logo:
Animator: Rodolphe Guenoden
Additional Animation: Jason Brubaker
Key Clean-Up Artist: Helen Michael
Clean-Up Assistant: Raymond Flores Fabular
Color Models: Staci Gleed
Ink & Paint: Tina Staples
Compositor: Claire Williams
END CREDIT SEQUENCE BY SHINE

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Collaborative Titling
“The 2D character animation for the Kung Fu Panda end credits was done in-house at DreamWorks and realized in the same extremely detailed and highly graphic style as the film’s opening dream sequence. Several DreamWorks animators were tapped for this sequence, while the clean-up, ink & paint, color styling, and compositing departments were all lead by the same crew who had worked at James Baxter Animation on the dream sequence.
Working hand-in-hand with design and branding studio Shine on this was a real pleasure, with open and frequent communication being the key to the collaboration. Since Shine and our 2D animation crew were working on the sequence simultaneously, we delivered the rough pencil tests as early as possible to be used as reference for their camera moves and the ‘Po-dummy’ animation.
The Po-dummy animation for each scene was indicated by the animators in the roughs but it was only in the clean-ups if the character directly interacted with it (eg. Shifu animation). Otherwise, a full turnaround of the dummy was drawn, finished, and delivered to Shine so that they could easily integrate it into their final sequence using the roughs as a guide (eg. Crane animation).
All hand-drawn animation and clean-up was done on 16-field animation paper, which was then scanned into Animo for ink & paint and color styling, and then exported to After Effects for compositing. The final animated characters were delivered to Shine as TIFF sequences with alpha channel.”
USA | 2008 | Color | 2.35:1 | English | DVD/Blu-ray
Creative Director: Michael Riley
Executive Producer: Bob Swensen
Designer/Animator: Dru Nget
Animator: Dan Meehan
Animator: Zack Nederlander
Dreamworks In-House Animation Team:
Character Animator, Po: Gabriele Pennacchioli animator
Character Animator, Shifu: William Salazar
Character Animator, Tigress: Rodolphe Guenoden
Character Animator, Tai Lung: Philippe Le Brun
Character Animator, Mantis: Ken Morrissey
Character Animator, Viper: Rodolphe Guenoden
Character Animator, Crane: Simon Otto
Character Animator, Oogway: Ken Morrissey
Character Animator, Po’s Dad: Alessandro Carloni
Character Animator, Zeng & Rhino: Pierre Perifel
Character Animator, Monkey: Gabe Hordos
Intense Collaboration on Kung Fu Panda’s End Credits – StudioDaily Article
A Conversation with Michael Riley – ToolFarm article
Kung Fu Panda ™ & © 2008 DreamWorks Animation LLC.

